Xora X · Enterprise VR

Custom VR training development, end to end

Xora X builds enterprise VR training solutions from a single question: what does your team need to get right before it matters? We turn that answer into a simulator your people can step into.

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What we build

Simulation for work that can't be practised on the job

Some skills are too expensive, too rare or too dangerous to rehearse in the real world. That's what we build for:

Aviation training

Procedural and operational training in a custom VR simulator, delivered for a live client.

Logistics and warehouse operations

Warehouse workflows, equipment handling and documentation, trained in VR before the floor.

Safety training

A VR safety training simulator lets teams fail safely, repeat endlessly, and build real judgement without real risk.

How we work

From scoping call to headsets in hands

01

Scoping

We map the training need with you: the tasks, the failure modes, what "trained" actually looks like.

02

Design

We translate that into a simulation design: environments, interactions, scenarios and assessment moments.

03

Development

Built in Unity as a production-grade VR application, reviewed with you as it takes shape.

04

Deployment

Delivered as an installable standalone APK on Meta Quest headsets. No PC tether, no special infrastructure: training your team can run anywhere.

Why standalone matters

No tether, no lab, no excuses

Training that needs a tethered PC rig gets used once and forgotten. Our simulators run entirely on standalone Meta Quest headsets, so deployment means handing someone a headset: at a training centre, in a warehouse office, or across ten sites at once.

Beyond training

Something else in mind?

Training is what we do most, but the same Unity and Meta Quest pipeline builds product visualisations, walkthroughs, simulations and 3D games. If you have an immersive idea that isn't training, it's still worth a conversation. Tell us what you're picturing and we'll give you a straight answer on whether we're the right studio for it.

Talk to us about it
Scoping call

Scope your simulator

We'll give you an honest, no-nonsense read on whether VR is the right tool for the job.