Portfolio

Work that's shipped

VR training case studies from projects delivered and in production, plus what we build when nobody's asking.

Case study 01
Phase 1 delivered Client: an aviation training technology partner

Aviation VR training simulator

The challenge

Aviation training demands precise, repeatable practice of procedures where real-world rehearsal is expensive and access to equipment is limited.

What we built

A custom aviation VR training simulator, designed and developed end to end in Unity and deployed as a standalone app on Meta Quest. No tethered PC, no simulator hall.

The outcome

Phase 1 is complete and delivered. Trainees practise procedures in an immersive environment that's available whenever a headset is.

Trainees using the aviation VR simulator
A view from inside the aviation VR simulator
Trainees using the logistics VR training suite
A view from inside the logistics VR training suite
Case study 02
In progress Client: the same ed-tech partner, in progress

Logistics VR training suite

The challenge

Warehouse training is hard to do well on a live floor: operations can't pause, mistakes carry safety risk, and documentation workflows are tedious to teach at scale.

What we're building

A warehouse VR training suite covering warehouse operations, safety and documentation workflows, practised in simulation before the real floor.

The outcome so far

In active development with the client, following the same full-cycle process as our delivered aviation work.

Case study 03
Internal portfolio piece

VR real estate walkthrough

The idea

Could a property visit feel real without the property? We built a VR real estate walkthrough to find out.

What we built

An immersive property walkthrough running on Meta Quest: free movement through a space at true scale, as a standalone app.

Why it's here

It's a demonstration of what our simulation quality looks like applied beyond training, and a starting point for anyone in real estate who wants one of their own.

A view from inside the VR real estate walkthrough
Another view from inside the VR real estate walkthrough
A view from inside the interior design VR application
Case study 04
Internal portfolio piece

Interior design VR application

The challenge

Interior design decisions are usually made from a flat rendering or a swatch board, so clients approve a look they can't actually stand inside until it's built.

What we built

A VR interior design application on Meta Quest: walk through a room at true scale, swap materials, furniture and lighting, and see the space change around you, as a standalone app.

Why it's here

It's another demonstration of our simulation quality applied beyond training, and a starting point for any interior design practice that wants clients to approve a space, not a picture of one.

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